Shatter Beta V 3.9 for Windows Users
PATCH NOTES: V1.0 -
-BETA RELEASED TO FRIENDS. THANK YOU FOR PLAYING!
-ADDED CUSTOM TITLE SCREEN AND DEVELOPER SCREEN!
-ADJUSTED DIFFUCULTY SO YOU CAN NO LONGER RUN THROUGH THE GAME SO FAST.
PATCH NOTES: V1.1 -
-FIXED A BUG WHERE YOU CAN RUN INTO THE GAME WITHOUT BEATING DEATH.
-FIXED A BUG WHERE DEATH CANNOT HIT THE PLAYER.
-FIXED A BUG THAT WOULD CAUSE THE PLAYER TO DEAL TOO MUCH DMG.
-PLAYER LEVEL UP SPEED BALANCED.
-ADDED XP PROGRESS BAR'S.
PATCH NOTES: V1.2 -
-VISUAL OVERHAUL FOR THE FOREST DUENGON.
-ADDED A NEW FLOOR TO THE FOREST DUENGON.
-TEXT FIXES/GRAMMER CORRECTIONS.
-INTRO SHORETENED.
-ADDED NEW ITEM "FOREST SWORD"
PATCH NOTES: V1.3 -
-ADDED NEW CONSUMABLE ITEMS, SUPER REVIVE, SUPER POTION, MEGA REVIVE, MEGA POTION.
-ADDED DISCRIPTIONS FOR THE NEW ITEMS.
-FIXED A BUG WHERE CHEST WOULD NOT APPEAR AFTER FIRST DEATH BATTLE.
-TEXT ADDED TO INTERACT WITH STATUES/BARRELLS/OTHER THINGS AROUND THE WORLD.
-DEATH'S RING FIX - NO LONGER MAKES YOU 5 PERCENT IMMORTAL.
-DEATH'S RING NOW HEALS YOU FOR 3 PERCENT OF YOUR HP PLUS 5.
PATCH NOTES: V1.4 -
-FIXED A BUG WHERE THE GAME WOULD CRASH "MISSING ANIMATIONS".
-ADDED NEW SPELL ICE BLAST AURA LEARN'S IMMIDIATELY DEALS 75 MAGIC DMG - (FORMULA - 75 + a.mat * 2 - b.mdf * 2) (MAGIC ATTACK/ MAGIC DEFENSE).
-ADDED A 20 PERCENT CHANCE TO SILENCE ENEMIES WITH ICE BLAST.
-FOREST PATH VISUAL OVERHAUL. AND NEW PATHING.
-FOREST PATH 2 VISUAL OVERHAUL. AND NEW PATHING.
-MAIN MENU TEXT UPDATES.
-IN GAME MENU TEXT UPDATES.
-REMOVED SHIELDS FROM THE GAME - TOO OVER POWERED.
-FIXED A BUG WHERE ENEMIES WOULD HEAL FOR OVER 200 HP.
-ADDED NEW SPELL "HEAL" HEAL'S 1 ALLY FOR 50 HP PLUS TOTAL MAGIC ATTACK.
-ADDED NEW ENEMY TROOPS TO THE GAME.
-ADDED NEW POWERFUL ENEMIES.
-FIXED A BUG WHERE DEALING DMG SOMETIMES HEALED THE ENEMY.
-AURA STARTS AT LVL 3 NOW INSTEAD OF LVL 2.
PATCH NOTE'S: V1.5 -
-ADDED A MERCHANT INPLACE OF ONE INN KEEPER AT THE SOUTHERN INN.
-ADJUSTED DEFEATED ENEMY EXPERIANCE AND GOLD.
-NERFED ENEMY DMG.
-NERFED ENEMY DEFENSE.
-BUFFED AURA'S BASE STATS.
-NERFED SPELLS COST MORE MANA NOW.
-NERFED PLAYER YOU START THE GAME WITH LESS MANA NOW.
-BUFFED PLAYER CRITICAL RATE IMPROVED TO 10 PERCENT FROM 5.
-AURA PARTY ABILITY - ITEM DOUBLE DROP RATE.
-PLAYER PARTY ABILITY - RAISE PREEMTIVE STRIKE CHANCE AT START OF BATTLE.
-DEMON BOSS'S BUFFED FOR A CHALLENGE.
-SHREK EXTRA BOSS BUFFED FOR A CHALLENGE.
-ADJUSTED TREASURE CHESTS TO CONTAIN NEW ITEMS AND GOLD.
-ADJUSTED ENEMY BACKGROUND'S DURING BATTLE TO MATCH MAP'S DETAIL.
-MERCHANT PRICE CHANG'S FIXED A BUG WHERE MERCHANT WOULD PAY MORE THAN ITEMS WORTH.
-CHANGED MENU COLORS TO BLUE/GREEN FROM GRAY.
-ADDED NEW DARK TYPE WEAPONS AND ARMOR. MERCHANT SELLS THEM IN THE SOUTHERN TOWN INN.
-ADJUSTED MUSIC TO FIT THE MOOD BETTER.
PATCH NOTES: V1.6 -
-ADJUSTED GENERAL DMG FROM ENEMIES AND HERO'S.
-CHANGED MAP NAME FROM FOREST PATH AND FOREST PATH 2 TO SNOWY PASS AND SNOWY FIELD.
-ADDED A MESSAGE AT THE START OF THE GAME, KEEP AN EYE OUT FOR IT :d
-NERFED HERO TOTAL HP/MP/ATT/DEF/MAG.A/MAG.D/LUCK/AGILITY.
-CHANGED "THE FOREST" AND "THE SOUTHERN FOREST" TO "DEEP WOODS" AND "SOUTH DEEP WOOD'S"
PATCH NOTES: V1.7 -
-ADDED PATCH NOTES READER FOR TESTERS IN MENU
-ADDED ENEMY ANIMATIONS!!!
-ADDED ENEMY MOVEMENT!!!!
-ADDED ENEMY BREATHING!!!!
-NERFED ENEMY'S TROOP SIZE IN THE FOREST TEMPLE. FROM MAX 4 IN A PARTY TO MAX 2.
-STORY TEXT REVISION'S.
-REDUCED GAME SIZE FROM 500MB TO AROUND 300MB
-SAVE FILE LIMITED TO 10.
-SAVE/LOAD SCREEN OVERHAUL.
-MENU SOUNDS UPDATED.
-THE FOREST AND THE SOUTH FOREST MAP VISUAL OVERHAUL.
-FOREST TOWER CHANGED TO HIDDEN TOWER.
-ADDED WEATHER EFFECTS IN GAME.
-ADDED A NEW ENEMY FOREST HORNET.
PATCH NOTES: V1.8 -
-ADDED NEW MAP "THE SOUTH FOREST TOWER"
-ADDED NEW MAP "THE OLD CASTLE"
-ADDED NEW MAP "THE CASTLE THRONE ROOM"
-ADDED NEW IMAGE ASSETS
-ADDED NEW ENEMIES TO THE GAME.
-ADDED A NEW PUZZLE TO SOLVE.
-ADDED MORE STORY CONTENT.
-ADDED A NEW BOSS FIGHT.
-ADDED A NEW PARTY MEMBER.
-ITEM BALANCES (ITEM STAT NERF'S)
-ENEMY BALANCES
-ADDED 3 NEW DARK TYPE ENEMYS
-ADDED NEW SKILL - "SLASH"
-REMOVED PATCH NOTES VIEWER FROM ANDROID VERSION.
-ANDROID VERSION DECREASED TO AROUND 170 MB IN DATA
PATCH NOTES: V1.9 -
-ENEMY OVERHAUL
-NEW ENEMYS ADDED
-SOME ENEMYS TAKEN OUT
-STAT CHANGES BUFF'S AND NERF'S
-ENEMY LOCATION CHANGES
-ENEMY BACKGROUND UPDATES
PATCH NOTES: v2.0
-NEW STORY CONTENT!
-NEW BOSS!
-NEW ENEMYS!
-NEW PARTY MEMBER TO UNLOCK AND PLAY AS!
-5 NEW LOCATIONS TO EXPLORE!
-NEW SAND ITEMS ADDED MAGICAL ARMOR
-NEW SKILL- POISON FOR ALLIES AND ENEMYS
-SMALL AREA VISUAL UPDATES
-GRAMMER CORRECTIONS
-INTRO INSTRUCTIONS FIXED ON PC NO LONGER SAY'S ANDROID CONTROLS.
-PARTY MEMBER STARTING LEVEL CHANGES.
-NEW PARTY MEMBER'S NEW PASSIVE ABILITY - GOLD DOUBLE
-NEW SAND AREAS COMING NEXT PATCH!
PATCH NOTES: v2.1
-5 NEW MAPS TO EXPLORE IN THE SAND AREA.
-NEW ENIMIES TO FIGHT
-NEW BOSS TO FIGHT (SAND TEMPLE MAIN BOSS)
-NEW STORY CONTENT
-FIXED A BUG WHERE AURA WOULD DISSAPEAR WHILE TALKING TO YOU
-FIXED A BUG ENIMIES WOULD HAVE HIGHER THAN USUAL HP
-OPTIMIZED GAME FILES
-FIXED PACKAGE.JSON FILE IT WAS CORRUPT
-WORKING ON A FIX FOR VIEWING PATCH NOTES IN ANDROID
-NEW WEAPONS TO EARN
-NEW SPELS AND SPECIALS
-NEW ITEMS
-NEW CHARACTER TO ADD TO YOUR PARTY
-MAX LVL INCREASED TO 110
-MENU OPTIMIZATIONS
-VOLUME LOWERED BY DEFAULT
-AUTO RUN ON BY DEFAULT
-WASD CONTROLS BY DEFAULT (arrow keys still work)
-NEW ARMOR TO EARN AND BUY
-NEW MAIN REST AREA
PATCH NOTES: V2.2
-FIXED A BUG IN THE SAND TEMPLE WHERE YOU WERE STUCK IN A TELEPORTING LOOP GOING THROUGH ROOMS. COULD NEVER MAKE IT TO THE BOSS.
-ADDED STORY CONTENT.
-ADDED NEW ASSETS.
-ADDED NEW ITEMS.
-INTROCUDING BOSS SKULLS. - WHEN YOU DEFEAT A BOSS YOU CAN GO TO KEY ITEMS AND BREAK
A BOSS SKULL TO USE IT. YOU WILL LEARN 2 OF THEIR ABILITIES. SOME SKULLS ARE MEANT FOR ONLY
ONE MEMBER. SOME SKULLS ARE MEANT FOR EVERYONE IN YOUR PARTY RIGHT NOW. AND SOME SKULLS WILL BE GIVEN TO A RANDOM MEMBER OF THE PARTY. SAVE BEFORE THESE SKULLS TO RELOAD AND GIVE THE SPELLS OR ABILITIES TO THE PARTY MEMBER YOU WANT TO REALLY HAVE IT.
-WEATHER BUG FIXED GOING FROM DRY LANDS TO THE SOUTH FOREST.
-ADDED NEW ENEMY'S.
-ADDED BOSS SKULL #1
PATCH NOTES: V2.3
-ADDED NEW AREA SAND TOWER
-ADDED NEW MINI BOSS
-ADDED NEW ABILITIES AND SPELLS
-ADDED WARDENS ARMOR SET
-ADDED WARDENS WEAPON.
-ADDED BOSS SKULL #2
-NERFED ENEMY'S HP AND STATS
-ADDED 2.3 ANDROID AND WINDOWS SUPPORT MADE FILES AS SMALL AS POSSIBLE TO SAVE SPACE.
-ADDED ANDROID ICON ON PHONE
-REMOVED PATCH NOTES OPTION ON ANDROID FOR NOW. - NO MORE CRASHES!
-HOTFIX DUE TO SPELL BUG. -
- https://nywildlife22.itch.io/shatter/devlog/175746/v23-hot-fix-w-patch-notes
PATCH NOTES: V2.4
-ADDED NEW AREA THE DRY DESERT
-ADDED NEW ENEMY'S AND TROOPS
-ADJUSTED ITEM STATS
-FIXED A TREE GRAPHIC GLITCH IN THE OLD CASTLE AREA
-ADJUSTED SPELL ANIMATIONS.
-ADJUSTED SPELLS AND ABILITIES DAMAGE
-FIXED A BUG WHERE DARK BALL WOULD HEAL YOU INSTEAD OF
DEALING DMG TO YOU AND ENIMIES.
-FIXED THE INTRO AND CHANGED A FEW LATER STORY ELEMENTS
-ADJUSTED MAGIC ELEMENTS
-PATCH NOTES: V2.5
-ADDED A NEW REALM. THE DISTORTION WORLD.
-ADDED 2 NEW MAPS.
-FOREST TABLET AND SAND TABLET EVENTS ADDED.
-ENEMY ADJUSTMENTS.
-NEW MAP EFFECTS ADDED.
-NEW STORY CONTENT.
-NEW BOSS IN THE SOUTH FOREST TOWER.
-NEW ABILITY POISON SLASH.
-NEW BOSS SKULL.
PATCH NOTES:V2.6
-NEW BOSS SKULL.
-NEW ABILITY TO LEARN SANDSTORM.
-NEW BOSS IN THE DRY DESERT.
-4 NEW ENEMY'S
-DISTORTION WORLD VISUAL UPDATE.
PATCH NOTES:V2.8
-Forest temple b1 visual overhaul
-enemy adjustments
-fixed a bug where aura would not receive XP
-fixed a bug where the exit to snow distortion world would not work
-added a new boss "Winter White"
-added a new distortion world map.
-added a new boss skull to collect.
-added a traveling merchant named "Liz"
-new enemys to find and take out.
-new skills to learn.
-new items to buy and sell.
-new battle items buff allies and debuff foe's.
-visual adjustments to the old castle level's.
-enemy xp gains adjusted. (give more now)
-added new armor and weapons.
-added a new snow map behind the south forest inn.
-fixed many spelling errors and capitalizations in text and in various menus.
-adjusted spell cost's.
-buffed TP gain per physical attack.
-added new story elements.
-adjusted merchants to have items based off of the area you are in. lower level areas have lower level items.
V2.9
-Dialouge Updates.
-Visual Bug Fixes (Forest B1) (The Royal Room) (Forest Temple)
-added very messed up ending to secret ogre battle.
-Various Music Upgrades to make the game feel more fluid.
-Another Enemy Overhaul Both Nerfs and Buffs to enemys across the board.
-Updated sound effects on levels.
-Revamped xp system and a few monster lvl changes.
-created a new area "the distorted desert"
-changed opening splash art
-changed the intro of the game
-updated theme music
-slight adjustment to battle menu
-added the demon book
-new NPC added
-V3.0
-Furrar Region Expanded
-New abilities added
-New enemys added
-Super repel added
-Main Menu word Adjustments
-Updated story text
-small bugfix in forest duengon
-rick dialogue fix
-rick movement path fixed (he was walking thru walls lol)
-V3.1
-New NPC's added
-COMPLETE MONSTER OVERHAUL STATS AND VISUALS
-Complete stat overhaul for players party
-New Story elements added.
-Houses added to furrar forest
-5 new magic staffs added
-New armor added
-New monsters and Bosses
-Music Adjusted through the world
-Encounter rate adjusted
-Early monster damage NERF
-Early level player BUFF
-Monster HP levels adjusted based on player level
-New Loading screen
-New Game Over Screen and music
-New Title Music
-Monster and Boss EXP changes
-Magic spells Mana costs and TP costs adjusted
-Fixed a bug where TP gained while attacking or guarding would not work at all
-Fixed over a dozen missing asset crashes
-V3.2
-Artifact Book Added (lists items aquired and shows info.)
-Monster Book Added (shows monster stats and info.)
-The Deep Woods - Visual Upgrade
-Forest Temple - Visual Upgrade
-Forest Temple F1 - Visual Upgrade
-Hidden Wood's - Visual Upgrade
-The South Forest - Visual Upgrade
-Story elements adjusted
-minor bug fix for missing graphics
-enemy balance changes
-hidden enemy visual adjustment
-V3.3
-Castle F1 - Castle Entrance. Visual Upgrade
-Castle F2 - Castle Courtyard. Visual Upgrade
-New Enemy - Leaf Spirit
-New Bosses - Ruby and Jade
-1 st party member encounter story updated
-Various story updates after this encounter
-Fixed a bug where the south forest tower would incorrectly
place you in the world when walking into it
-Fixed a bug where the south forest inn would incorrectly
place you in the world when walking out of it
-Expanded the old castle
-Forest snake and dark snake visual upgrades
-Nerfed and balenced a lot of monsters and a couple bosses.
-Added to Furrar story.
V3.4
-*****CURRENT KNOWN BUG - Some images wont show in monster book for animated monsters, stats and drops show like normal for these! ******-
-Snowy Pass Visual Upgrade
-New item old mage hat
-"Snowy Heights" changed to Snow Field.
- Snow Field Visual Upgrade
-Story element adjustments
-Fixed a bug where events were duplicated just before the snowy pass.
(the event said forest pass and had multiple copies.)
-Added new NPC to south woods inn.
-Fixed a bug where repel would do nothing.
-Adjusted repel cost and duration from 150 steps to 200 and added the option for repel to
ask you if you want to use another.
-Added Eye Drops Removes Blind.
-Removed super repel for now.
-Chicken and Cat NPC's added. (more wildlife coming soon!)
-Fixed Bug coming from sand distortion world it would teleport you to the
distorted desert instead of the gate.
-Added Three New Huge Area's to continue the story from the Furrar region.
-Enemy stat adjustments
-Enemy book entry number amount edit
-Changed the way safe map regions work (where you can and can't walk) they now control where NPC's can and can't go as well as you.
-Added 4 New story related Map's to explore
-Added the Abandonded House in the Distorted Desert.
V3.5
-Visual Overhaul and map size increase for the Sand Temple f1 now known as "the sand temple entrance."
-Visual Overhaul and map size increase for the Sand Temple 22
-Visual Overhaul and map size increase for the Sand Temple f3
-Visual Overhaul and map size increase for the Sand Temple f4
-Visual Overhaul for the Sand Temple Royal Room Now known as "the stone room."
-Added a fast travel point to the furrar forest
-patched NPCs that would walk through walls
-Adjusted the Desert king boss fight
-Changed Distortion world sand Boss
-Adjusted Distortion world bosses to be much Harder. (end game content)
-Adjusted many enemy stats with both buffs and nerfs
V3.6
-Added The Dark Mage Boss
-Added 4 New Dark Mage Abilities
-Added The Dark Mage Spell Book
-Added Dark Mage Staff
-Added Dark Mage Saber
-Added The Dark Mage's Dominion
V3.7
-Added the Road to Rain
-Added the Road to Rain 2
-Enemy balance adjustments
-New teleport locations
-MAJOR CHANGE YOU CAN NOW USE INNS TO TELEPORT AROUND ONCE YOU MAKE IT TO FURRAR AND TALK TO A NPC
-Added 3 new distortion world locations to explore
-Added Distorted Abomination
-Added Reaver Dragon
-Added new useable items and abilities
-Adjusted story content
-Added new Enemys
-Added New Animals around the world
V3.8
-Fixed a bug where the statue puzzle in The south forest tower would not show text right away
-Enemy overhaul balance changes to make sure the game flows a little better and you dont just hit a wall. minus scaling bosses lol
-added a new NPC to the south forest inn to make travel easier to obtain
-added new event triggers and edited old story content
-fixed a bugged chest in the beginning of the game you cannot obtain
-fixed a bug where the travel gem lady would give you unlimited gems
-adjusted some story elements and fixed broken text boxes
-super repel working
-balance changes
-Added new item TP potion in the south forest inn shop
-working on travel gem quest (broken rn)
-Travel gem updated working and avaliable in a furrar tree house
-adjusted repel use time and cost
-Fixed TP potion not working
-Balance changes for enemies (getting there)
-fixed a bug where the half desert would bring you to the wrong next area.
-fixed multiple map transfer glitches
-Adjusted story elements in the beginning so things line up better later
V3.9
-added first Espar map
-added a few new maps
-new items
-new spells
-new armor
-new duengon
-added a lot of new enemys to the game
-added new weapons
-added new bosses
-Added The Astral Plane
-your choices in the beginning give you rewards
-Added Boss Souls
-Added The Crafters House
-Overhaul of Balance in game
-added espar inn
-added NPC to the crafters house
-added small catacombs area in south forest
-fixed collision issues on maps
-fixed ALL revives revive, super, mega
-minor traveling bugs patched
-added new animal NPCs
Files
Get Shatter - (Soulslike Rpg)
Shatter - (Soulslike Rpg)
RPG with NEW ideas indie developed with what I have Thank you for the support, ANDROID AND WINDOWS
Status | In development |
Author | TheWildGamingChannel |
Genre | Role Playing, Adventure, Survival |
Tags | Fantasy, Female Protagonist, gamepad, Indie, Singleplayer, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls, High-contrast, One button |
More posts
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- Shatter Beta V 3.9 for Android UsersJan 16, 2024
- SHATTER VERSION 3.7 OUT NOWJun 09, 2023
- BETA VERSION 3.2 OUT NOW!Oct 09, 2021
- BETA VERSION 3.1 OUT NOW!Oct 01, 2021
- BETA VERSION 3.0 OUT NOW!Sep 19, 2021
- Patch 2.8Mar 23, 2021
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